Increasing the quality of real-time rendering in driving simulation by means of programmable graphics hardware [Elektronische Ressource] = Qualitätssteigerung der Echtzeitvisualisierung in der Fahrsimulation mittels programmierbarer Graphik-Hardware / vorgelegt von Franz Lankes
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200
pages
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English
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Documents
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2010
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200
pages
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English
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Documents
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2010
Description
Increasing the Quality of Real-Time Rendering inDriving Simulation by Means of ProgrammableGraphics HardwareQualitätssteigerung der Echtzeitvisualisierung inder Fahrsimulation mittels programmierbarerGraphik-HardwareDer Technischen Fakultät derUniversität Erlangen–Nürnbergzur Erlangung des GradesDOKTOR–INGENIEURvorgelegt vonDipl.-Inf. Franz LankesErlangen - 2010Als Dissertation genehmigt vonder Technischen Fakultätder Universität Erlangen–NürnbergTag der Einreichung: 21.09.2009Tag der Promotion: 09.11.2009Dekan: Prof. Dr.-Ing. Reinhard GermanBerichterstatter: Prof. Dr.-Ing. Marc StammingerProf. Dr.-Ing. Stefan MülleriAbstractDriving simulation is an essential research and development tool in car engineering andother sciences world wide. It allows to study driver behavior as well as to analyze andevaluate new car devices at early development stages, saving costs and time.To obtain research results which are transferable to reality, subjects must be providedwith a highly convincing simulation environment. The driving experience should feelas real as possible so that subjects behave as they would do when driving a real car.Since human vision is significant for real driving, highly realistic image generation mustbe a fundamental part of driving simulation.In the past, the simulation of human vision has been widely neglected in driving simu-lation.
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Publié par
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Publié le
01 janvier 2010
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Langue
English
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Poids de l'ouvrage
19 Mo