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10
pages
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English
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Documents
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2013
Description
IllumiRoom: Peripheral Projected Illusions for Interactive Experiences 1,2 1 1 1Brett R. Jones Hrvoje Benko Eyal Ofek Andrew D. Wilson 1 2Microsoft Research University of Illinois at Urbana-Champaign Redmond, WA Urbana, IL {benko, eyalofek, awilson}@microsoft.com brjones2@illinois.edu Figure 1. IllumiRoom is a proof-of-concept system that augments the physical environment surrounding a television to enhance in- teractive experiences. We explore the design space of projected visualizations which can negate, include or augment the surrounding physical environment. (a) With a 3D scan of the physical environment we can (b) directly extend the FOV of the game, (c) selectively render scene elements, (d) augment the appearance of the physical environment (here as a cartoon). All of the images in this paper are un-edited; showing the real-time, working prototype. ABSTRACT INTRODUCTION IllumiRoom is a proof-of-concept system that augments the The television remains the focal point of living room enter- area surrounding a television with projected visualizations tainment today. While visual and audio quality has im- to enhance traditional gaming experiences. We investigate proved over the years, the content we watch (e.g., games, how projected visualizations in the periphery can negate, movies, TV shows) remains boxed in the frame of the dis- include, or augment the existing physical environment and play and thus restricted by the physical size of the screen.
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Publié par
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Publié le
29 avril 2013
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Langue
English
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Poids de l'ouvrage
7 Mo