Title of the Guide
51 pages
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Title of the Guide

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51 pages
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Professional Guild Management for. World of Warcraft. Last Update: February 2005. Contact: sales@killerguides.com. Website: http://www.killerguides.com ...

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Professional Guild Management for World of Warcraft   Last Update: February 2005   Contact:sales@killerguides.com Website:http://www.killerguides.com     © Copyrightwww.killerguides.com2006. All rights reserved. World of Warcraft is a registered trademark of Davidson & Associates, Inc.
 
Professional Guild Management for World of Warcraft
Table of Contents 1.  2 -Introduction ......................................................................................................... - 2. Steps To Create A WoW Guild ........................................................................... - 4 - 2.1. Decide on a guild name .................................................................................. - 4 - 2.2. Decide if You Will be Horde or Alliance .......................................................... - 6 - 2.3. Decide on What Ranks You Wish to Have in Your Guild................................ - 7 - 2.4. Find 9 Friends or Recruit 9 Guildmates .......................................................... 8 - -2.5. Collect 10 silver............................................................................................... - 9 - 2.6. Visit the Guildmaster NPC ............................................................................ - 10 - 2.7.  12 -Find Your Friends and Have Them Sign Your Charter ................................. - 2.8. Turn in Your Charter to the Guildmaster NPC .............................................. - 13 - 3. Post Guild Creation Tasks ................................................................................ - 15 - 3.1.  - 16 - .....................................Create Your Ranks and Assign Privileges to Them: 3.2. The Guild Interface: ...................................................................................... - 17 - 3.3. Grant Privileges To A Rank: ......................................................................... - 19 - 3.4.  21 - ............................................................................................. -Adding A Rank: 3.5.  ..................... - 23 -Promote Your Friends and Guildmates:... ................................ 3.6.  24 - ........................................................ -Invite/Guild the Rest of Your Members: 3.7. Removing One of Your Members ................................................................. - 25 - 3.8. Consider Saving For and Purchasing a Guild Tabard .................................. - 26 - 3.9. Create Your Core Guild Rules and Ensure Members Know Them............... - 28 - 3.10. Set and Maintain Your MoTD (Message of the Day) .................................... - 28 -  3.11.  - 29 - .................Set and Maintain Your Members Public Messages in the Roster 3.12. Decide How You Wish to Use the Officer Messages Part of the Roster....... - 31 - 4. & Tips For Creating A Successful Guild: ................................................. - 33 -Hints  4.1. Setting Up A Raiding Guild ........................................................................... - 33 - 4.1.1. Recruiting Members for a Raiding Guild ......................................... - 33 -.......... 4.1.2. Raiding Guild Structure - 34 - ............................................................................. 4.1.3. Raid Tactics .......................................... .... - 36 -................................................   4.1.4. Do Other Guilds Matter To You?................................ 37 - -............................... 4.2. Fun Guild Events .......................................................................................... - 38 - 
 
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5. - 5.1. A Guild Website ............................................................................................ - 40 - 5.2. In Your Guild? ...................................................... - 41 -Should You Support PvP  5.3.  - 43 -Should You Use Chat Channels For Your Guild? ......................................... 5.4.  DoWhat Are Guild Halls? I Need One?....................................................... - 44 - 5.5. What Are Some Basic Guild Rules That Are Good To Have? ...................... - 45 - 5.6. Are There Official Shard Forums To Advertise My Guild In? ........................ - 47 - 6.  - 48 - ....................................................................The Sky Is Falling! What Do I Do?  © Copyrightwww.killerguides.com2006. All rights reserved. World of Warcraft is a registered trademark of Davidson & Associates, Inc.
 
Professional Guild Management for World of Warcraft
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Professional Guild Management for World of Warcraft
1. Introduction The purpose of this guide is to describe the guild creation process for World of Warcraft (WoW) and to get into aspects of the process that you should consider when making a guild. We will also go over some common guild management issues & decisions that you will face when running a guild. By the conclusion of this guide you should be able to create a guild in WoW and have a basic understanding of some of the fundamentals of running a long term, successful gaming guild.  This guide is based on not only the actual WoW game mechanics but also on years of practical research and expertise by the online gaming guild, The Syndicate (www.LLTS.org)a stable 525+ person, adult guild since 1996 Syndicate has been . The where more than 80% of the members have been with them for at least a year. That large size, multiple gaming world experience, and lack of any major implosions or other catastrophes uniquely position us to offer some tips and tricks and basic guild fundamentals.  The World of Warcraft game engine provides a robust and somewhat flexible architecture to design, create and manage a guild within. The Syndicate is a guild of hundreds of members, across several games, and has survived the test of time and as such has a lot of practical experience to share with future guildmasters. Combining those two components makes this guide a very good one for getting the basics solidly in place for a successful WoW guild.  Research conducted by The Syndicate, since 1996, indicates that: ¾ The average lifespan of a guild is 3-6 months ¾ The average size of a guild is around 20 members ¾ 99.999%the 3 year mark which means since 1996 around of guilds will fail before a million guilds or more have risen and fallen. As there are only 2-3 million MMORPG subscribers, guilds are almost a dime a dozen. ¾ average player will be in 2 guilds per year they game with most common The reason for changing guilds being their guild imploded and ceased to exist. ¾ Across the major MMORPGs combined, as of 2004, 400-500 new guilds are created each day and almost an equal number cease to exist each day
 
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Professional Guild Management for World of Warcraft
¾ many guilds will cease to exist when the guildmaster retires, the second While leading cause is poor management and poor decisions made by the guild's leadership that lead to a guild imploding
 By following the guidance provided within this write-up, you will at least be able to start your guild off on the right foot. You will get your guild created and learn some of the basics of guild management that may allow you to beat the odds and manage a larger guild, for a longer period of time, than might otherwise occur. There are very few '1 size fits all' solutions in the online world since there are more than two million fantasy MMORPG players with a great many personality types and gaming styles. But many of the fundamentals in this guide can be tailored to your guild and your members to help make you more successful. And the basic mechanics of how a guild works within the World of Warcraft game entity apply to everyone.
 
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Professional Guild Management for World of Warcraft
2. Steps To Create A WoW Guild The following is the list of steps one should go through when creating a World of Warcraft guide. A more detailed explanation of each step and the considerations for it is included further down in this section of the guide. ¾ Decide on a guild name: Every guild needs a name. Guild names in WoW must comply with the terms of service and cannot be used by another other guild within the same realm. A realm is a collection of servers like “Eastern” or “Pacific”. ¾ if you will be horde or alliance: A  Decideguild in World of Warcraft can contain either characters from the Horde races or characters from the Alliance races but it cannot contain both. ¾ranks you wish to have in your guild: You can have up to 10 ranks Decide on what defined to your guild. You don’t have to use all 10 spots but you can have up to 10 ranks and you can customize the privileges each rank has. ¾ must have 10 signatures (with yours You 9 friends or recruit 9 guildmates. Find counting as one) from 10 different accounts (not characters) to create a guild. ¾ Collect 10 silver: It costs 10 silver to create a guild. This is easy to get. ¾ Visit the Guildmaster NPC: You will purchase a charter for 10 silver and it will appear in your backpack. It will validate your guild name at charter purchase but will not reserve it/secure it until you turn in your charter. ¾ Find As your friends and have them sign your charter. I said above, you will need 10 signatures ¾ Turn in your charter to the Guildmaster NPC and you will become the guildmaster of the guild.
 2.1. Decide on a guild name Every guild needs a name. Guild names in WoW must comply with the terms of service and cannot be used by another other guild within the same realm. Let's look at each of those factors individually so you can make the best choices.  First off, your guild name is the first thing other players will notice about you. It hangs, in green text, over your head every where you go. What sort of image do you want to convey to other players? “haX0rZ” is not going to tell people you are a mature, friendly or
 
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Professional Guild Management for World of Warcraft
sociable group. Your name is your first impression and it will be how many groups judge you. Choose a name wisely.  Don’t pick a name that is in use by some other guild. You may well be choosing a name that they have trademarked (i.e. own) like The Syndicate is trademarked and can only legally be used by them in any online game. Using a trademarked name could land you in legal trouble with the guild and with the game you are playing since all games enforce trademark laws so all the trademark owner has to do is request they terminate your use of their mark to have the guild closed down or possibly renamed if they are willing to do that. Secondly, if you use a name someone else goes by or that you saw used in some other game, then you may be inheriting their reputation, at least in part, and that isn’t always a good thing.  Second, your guild name must comply with the World of Warcraft terms of service. While you may not have realized it, you agreed to the ToS (Term of Service) the first time you loaded WoW and when you created your account for the game. That term of service contains, but is not limited to, the following stipulations: ¾ No racial slurs ¾ profanity No ¾ you So use of copyrighted or trademarked material (unless you own the mark) No cant name your guild “The Lord of The Rings”, for example much like you cannot name your character Gandalf without having it renamed. Blizzard has and will continue to enforce copyrights and trademarks since it is the law. ¾ No offensive statements
 It is very important that you remain within Blizzard’s terms of service. If you violate it several penalties can apply including: ¾ of the guild Renaming ¾ of the guild Deletion ¾ of the guildmaster’s account Banning ¾ Banning of the accounts of all members
 The final consideration is that the name you chose for a guild cannot be used by any other guild, on any server, within your realm. When you first load WoW, there is a button
 
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Professional Guild Management for World of Warcraft
labelled Change Realm. When you click it you see there are several realms like Eastern, Central, Mountain and Pacific (if you are playing on the North American servers). Each realm is a collection of servers, some of which are classified as normal and some as pvp. No other guild, on any of those servers, within a given realm, can have a guild by the same name as the one you wish to use for yours. If any other guild already uses that name, you will get a message back when you go to purchase your guild charter stating that your name is already in use.  2.2. Decide if You Will be Horde or Alliance The decision to be Horde or Alliance is the most important decision (after the choice of an appropriate guild name) that you will make prior to creating your guild. This has permanent implications on your guild for months or possibly years to come. Once you decide you cannot change without disbanding your guild and you cannot use/reuse your guildname so long as the original guild continues to exist. So chose Horde or Alliance for your focus.  You may not guild Horde and Alliance characters within the same guild. The game engine physically will not allow that. You cannot even talk to characters in the opposite faction. Nor can you enter their towns/villages without turning pvp+ and being attackable.  The Horde side is composed of the races: ¾ Troll ¾ Orc ¾ Tauren ¾ Undead  The horde side has one additional class (The Shaman) that the alliance side does not have. The Horde’s 3 main cities are: Orgimmar (orc home town), Thunderbluff (Tauren home town) and Undercity (undead home town).  The Alliance side is composed of the races: ¾ Human ¾ Dwarf ¾ Gnome
 
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Professional Guild Management for World of Warcraft
¾ Night Elf  The alliance has one additional class (The Paladin) that the horde side does not have. The Alliance’s 3 main cities are: Stormwind (Humans home town), Ironforge (Dwarf home town) and Darnassus (Nightelf home town).  Once you know if your guild will be alliance or horde, all guildmembers must chose a race within the list of 4 races supported by that faction and all characters that you plan to guild must be of those races. The guildmaster that buys the charter to create the guild, must be one of the correct four races and must visit one of the correct three faction cities.  2.3. Decide on What Ranks You Wish to Have in Your Guild You need to think about your guild ranks right now, before your guild is created, because once it is created, adding and reordering ranks is not an easy task. All new ranks are added as the lowest tiered rank in the system. So if you later decide that you wish to have a new rank that fits between two existing ones, you will need to add a new rank and rename all existing ones and promote/demote members accordingly to line up with your new structure. It is far easier to plan things out, before hand. In my opinion, even if you wish to add temporary placeholder ranks, it is a good idea to use all 10 rank spots now.  By default when you create a guild the following ranks are created: ¾ Guildmaster ¾ Officer ¾ Veteran ¾ Member  You can have up to 10 ranks so if you do not have predefined ranks in your guild, but think you may have them later, you may wish to at least create temporary ranks to save yourself the trouble of reordering people later. While this isn't much of an issue with 10 or 20 characters, even if you have only 20 members, if they make 5 chars each, trying to reorder 100+ characters can get to be quite cumbersome. So, since no one see’s the actual list of ranks, unless one is assigned to a member, you may consider setting up a structure like:  
 
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Professional Guild Management for World of Warcraft
1) Guildmaster 2) Temp Officer Rank 3) Officer 4) Temp Vet Member 1 5) Temp Vet Member 2 6) Veteran Member 7) Temp Member 1 8) Temp Member 2 9) Member 10) Newbie Rank
 Your newbie rank should have no privileges to talk in guildsay and perhaps not even to read guildsay. All brand new members will get that rank. All of your Temp rank positions are simply placeholders which you can rename later, and promote members to, without having to reorder your entire guild. And no one will see them or know they are there, except the guildmaster since no members will yet be assigned to them.  Each rank can have different permissions which we will cover in a later section. But be thinking about how much/how little power you wish each rank in your guild to have. Can anyone add members? Can anyone promote members? Should anyone be able to set the Message of the Day (MoTD)? Those are good questions to ask yourself at this stage in the guild creation process.  2.4. Find 9 Friends or Recruit 9 Guildmates In order to form a guild in World of Warcraft, you must have the signatures of 9 different characters, plus your own, from 10 different accounts. This is a minor point if you have a guild of at least 10 members but if it is just you and a few friends, this can a real pain. However, all is not lost. Here is the trick: You and your friends will sign your guild charter. Then, for whatever unsigned spots remain, talk to unguilded players in game and ask them if they will sign your charter to help you form the guild. As soon as the guild is formed, you can remove them or they can quit. Of course if you plan to remove them you should let them know up front that you just need their help for a short time and explain the process to them. So long as you have at least one person (yourself) guilded, the guild continues to exist. You only need the 10 people to form the guild, not to maintain it.
 
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Professional Guild Management for World of Warcraft
While Everquest would periodically go through and remove guilds that did not meet the minimum number of members, WoW has so far not indicated that it will do so.  If you are trying to build a longer-term guild or cannot find random people to temporarily help you form it, then you need to invest time in recruiting. This is critical to do before you buy your charter, in game, because if you logout with your charter on your character, it will be deleted. That is one of the methods used to prevent someone from hoarding guild names. So either decide to go the route of asking people for temporary help in game or recruit 9 actual members, before you go buy the charter and have them online at the time you buy the charter.  If you wish your guild to last, then put some serious thought into whom you recruit and why you would like them in your guild. You should seek people that: ¾ Share your goals ¾ Play at similar times that you play ¾ your values (i.e. if you don’t exploit, you shouldn’t recruit exploiters) Share ¾ People you like being around ¾ who like being in a guild People ¾ People who like grouping with guildmates ¾support the guild and help you grow it People who are willing to invest time to
 One of the most common mistakes a new guild makes is to accept anyone willing to join. The unintentional (or sometimes intentional) mindset is that ‘size‘ is needed to have a guild therefore taking anyone who wants to join is the way to go. You only need 5 people to have a full group. You only need 1 buddy to have a hunting partner. Your guild will last longer and be more fun and less work, for you, if you recruit 4 good friends instead of 20 random strangers that you have nothing in common with.  2.5. Collect 10 silver 10 silver is an insignificant amount to any established player in the game. You will spend more than that restocking your character with supplies between exp hunting. However, if you are brand new to the game this can be a seemingly large amount to get You can adventure and level up and save your coppers and within a few hours you will have 10 silver. If you are impatient, one of the fastest methods is to get a low end fishing pole and
 
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